Barracks

Level 1 (250gp)
Spend a downtime action to gain one of the following benefits:


 * Spend 15gp to gain a Fitness Training die (d4). You can spend this die at any time in the next adventure on any Strength or Constitution check, saving throw, or skill use.

Level 2 (500gp)
Spend a downtime action to gain one of the following benefits:
 * Gain a free Fitness Training die (d4). You can spend this die at any time in the next adventure on any Strength or Constitution check, saving throw, or skill use.


 * Spend 15gp to gain 2 Fitness Training dice (d4). You can spend these dice at any time in the next adventure on any Strength or Constitution check, saving throw, or skill use.

Level 3 (2500gp)
Spend a downtime action to gain one of the following benefits:


 * Gain a free Fitness Training dice (d6). You can spend these dice at any time in the next adventure on any Strength or Constitution check, saving throw, or skill use.


 * Spend 15gp to gain 2 Fitness Training dice (d6). You can spend these dice at any time in the next adventure on any Strength or Constitution check, saving throw, or skill use.

Gain the following benefit by spending gold:


 * Tier 1 Fighter Hirelings. Spend 50gp to gain additional help on your next adventure. You gain a Fighter ally whose level equals the total average of the party’s rounded down.
 * Level 1 Fighter if Total Party Level = 4-7
 * Level 2 Fighter if Total Party Level = 8-11
 * Level 3 Fighter if Total Party Level = 12-15
 * Level 4 Fighter if Total Party Level = 16-19

Level 4 (5000gp)
Spend a downtime action to gain one of the following benefits:


 * Gain a free Fitness Training dice (d8). You can spend these dice at any time in the next adventure on any Strength or Constitution check, saving throw, or skill use.


 * Spend 15gp to gain 2 Fitness Training dice (d8). You can spend these dice at any time in the next adventure on any Strength or Constitution check, saving throw, or skill use.

Gain the following benefit by spending gold:


 * Tier 1 Fighter Hirelings. Spend 50gp to gain additional help on your next adventure. You gain a Fighter ally whose level equals the total average of the party’s rounded down.
 * Level 1 Fighter if Total Party Level = 4-7
 * Level 2 Fighter if Total Party Level = 8-11
 * Level 3 Fighter if Total Party Level = 12-15
 * Level 4 Fighter if Total Party Level = 16-19


 * Tier 2 Fighter Hirelings. Spend 250gp to gain additional help on your next adventure. You gain a Fighter ally whose level equals the total average of the party’s rounded down.
 * Level 5 Fighter if Total Party Level = 20-23
 * Level 6 Fighter if Total Party Level = 24-27
 * Level 7 Fighter if Total Party Level = 28-31
 * Level 8 Fighter if Total Party Level = 32-35
 * Level 9 Fighter if Total Party Level = 36-39
 * Level 10 Fighter if Total Party Level = 40-43